This project implements an algorithm for segmenting protein sequences into smaller meaningful blocks. The method is based on the pure statistical approach and it uses an analogy between proteins and natural language.
Beast Masters will be a multiplayer class based game. Players configure a character by adding abilities to a limited number of slots. Most of the abilities involve animal companions and animal morphs, with their own strengths and weaknesses..
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
With this Python module (based on C++ code) it is possible to create a Brain Comp. Interface (BCI) and herewith to get EEG data online and evaluate the data while receiving it. - Up to now, this tool relies on the Brain Vision Rec. as EEG software -
A virtual world browser based on Linden Labs' Second Life viewer. Modifications include OGRE rendering (supporting inworld 3D meshes) in addition to the original renderer, and a global avatar system.
Python Integrated Parallel Programming EnviRonment (PIPPER), Python pre-parser that is designed to manage a pipeline, written in Python. It enables automated parallelization of loops. Think of it like OpenMP for Python, but it works in a computer cluster
Add-ons to the ECMWF GRIB API.
This project is about developing and maintaining add-ons to the GRIB API, like language bindings or documentation.
The main GRIB API page is at http://www.ecmwf.int/products/data/software/grib_api.html
Open MIH is an opensource implementation of IEEE 802.21 standard (Media Independent Handover Services). It aims at providing an extensible implementation for MIH experimentations.