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Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
RuleCore is an event-driven reactive (ECA style) rule engine with GUI tools, all written in Python. RuleCore triggers actions by detecting complex patterns of events. RuleCore supports Tibco Rendezvous, WebSphere MQ, XML-RPC or plain sockets.
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A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
A clone of the famous game StarCraft for Windows by Bl*zzard. It uses SDL to be OS independent. Our aim is to provide an extremely customizable multiplayer game. Everybody will be able to invent new races, new terrains and most of the other components.
pyChelsea is a python based, personal, visited, web page indexer, seach engine and interface for the browser/platform of your choice. If you remember a page based on a phrase, pyChelsea is for you.
Damocles is a gameengine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
A collection of software to implement search engine technology. The overall search technology is built on the individual components of this project, each component is released under the BSD License, and is written in the language most suited to its task.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.
Eternal Vigilance is an online cross-platform space strategy game where the player pits his/her fleet against others in a bid to control known space. You will build and expand the fleet and train pilots to reach this goal.
ZWiki is a Zope-based wiki engine. The website has moved to http://zwiki.org ; at this sourceforge project we keep the old CVS repository for historical research.
Implementation of the popular german / bavarian card game "Schafkopfen" also known as "Sheepshead" (anglophone).
1 up to 4 human players can gamble against sophisticated virtual players.
The game contains a nice graphical user iterface and the ability t
FreeEye is a 3D engine built to play animation movies in which you can swap between several cameras to show any action under any angle.
FreeEye is for a GNU/Linux or Windows environment and is distributed under the terms of the GNU General Public License
Nomad is tiny but efficient search engine and web crawler. This works very good for searching with in the set of corporate websites on internet and/or intranet's HTML documents or knowledge repositories.
Another tetris-like little game. Move Pebbles around a board to form lines of three or more which will then disappear, letting other pebbles fall down. The game is written in Python using the PyGame library so it should run on many platforms.
Yet Another Homemade GameEngine (yahge) is what the name says a free open source 3D GameEngine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).