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VirtuaNet is designed to be a simulation of a possible future 'hollywood-esque' network, in which corporate spies and sabotage run rampant. It is designed to be a single player game, but multiplayer may be added in the future, allowing players to battle
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.
HydraBall is a tongue-in-cheek Web 2.0 turn-based game where two teams hammer at each other for possession of a ball. Putting humour into a game has always been difficult, but worth it when you get there.
Invasores is a simple Shoot them up game. It's fun and it has been written in Python. You can modify the graphics and the levels to enhance the game and to enjoy. It is being developed with Python and Pygame.
Newer versions are now at GitHub. https://github.com/lskbr/invasores
Pyllar is a 3D plotting library for the Python programming language. It uses the Visualization Toolkit (VTK) and PyNum library provide high quality 3D plots for science and engineering.
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The adventurE Development and Gaming Engine (Edge) is an utility to play and create adventures. Different types of adventures are available. For example text adventure, classic point'n'click adventure or some new, 3D adventre.
Trip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards.
Interactive cinema game, based on the story "The Light Princess" by George MacDonald. Emphasis on strong character, story, and artistic design. Will have numerous game puzzles, multiple endings, and software-agent based characters.
A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
Python libraries and a wxPython GUI for importing and exporting user-created musical scores and game data from the Nintendo DS game Daigasso! Band Brothers.
This object-oriented python module converts 3D VRML models into Collada and integrates it in Google Earth (GE) through the Keyhole Markup Language (KML). It enables the visualisation of large scale aerial/satellite images in the Geo Browser.
Affogato is a plugin for Avid's Softimage XSI 3D animation package. It links XSI with high-end 3D renderers. It allows a great level of customization to fit into contemporary VFX pipelines. Currently Affogato only supports RenderMan-compliant renderers.
A 2d side-scrolling game set in "Sleepyland," where you must find, use, and combine a wide variety of magical pajammas to defeat the evil Dreamcatcher.
Guessing Game 6.0. This game operates in GUI. There are now four difficulty levels: Easy, Medium, Hard, and Suicide. To give you an idea of perspective, I can beat Easy in about three minutes, and I've never beat the first level of Suicide.