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A multiplayer 3d-game where the "Whack a Mole" concept is reversed and the player is the mole. The object of the game is simply to survive in an underground laburynth.
This project, is a game which will generate an entire universe as more players explore! Written in Python and multiple interfaces (text MUD-like at first).
A project that involves creating both a server structure and a client model for a basic(as of this point) mmorpg game. Mainly a school project developed by students at the Ovidius University of Mathematics and Informatics of Constanta.
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Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
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Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.