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MOSE MakeObj ScriptEngine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
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!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Simple Python script to save files(and now directories, too!) into "frozen directories". "Frozen Directories" are directories that hold incremental changes to documents being worked on. Creating an archive of your work is easily done with this script
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Pyblosxom is a weblog engine that uses standard text files located on your filesystem as a database of weblog entries. The concept is simple, managing content is as easy as editing a text file with your favorite text editor.
Pyblosxom is now hosted on http://pyblosxom.github.io/
A script to generate shapes representing colors, using the ColorAdd code developped by Miguel Neiva: http://coloradd.net The ColorAdd code is a monochromatic Graphical Code allowing colorblind to recognize colors.
Logtool is a python script that takes the output from any logfile that has a repeated format from line to line and formats it in a number of ways, including column customisation, colour and search term highlighting.
The goal of this project is to develop a program to manage maintenance tasks and generate reminding emails. The Google App Engine will be the plattform to run the program.
A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
The goal of this project is to build a base to an open world style of game/simulator that consists of modules and is easy to expand and develop. The project is based on the Panda3d engine and python,