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Simloc is the tool intended for finding similar chunks (blocks) of code. It could be used in reverse software engineering. It is faster than SimScan, find better blocks than PMD/CPD (not just exact blocks also similar) and could be runed at GRID.
GerbTool is a set of tools for modifying gerber and excellon drill files. GerbTool can be used to tile multiple gerber files as a single job, and can be run interactively or in batch mode.
Banyan is an enterprise class, web based, information management system that helps people work collaboratively to solve complex problems. Banyan increases project performance and reduces risk through the power of collaborative clear thinking.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
An AToM3 definition of a CASE framework for creating Zope products with files in the filesystem. The framework consists of a modelling notation ZProduct and a suit of related transformations.
A collection of modules and enduser tools designed to help design, test and use system models. While my research (hence, the examples) is focused on hydro-ecological systems, the program can be used on any system characterized by ODEs (and soon PDEs?)
AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
Easy-to-learn interactive 2d plot program. Can overlay images, xy-data, and mathematical functions. Function parameters can be tuned with sliders; functions can also be automatically fitted to data. Written in Python, cross-platform, but currently broken
Python-based editor framework that is by design display agnostic. It will be able to edit files in virtually any display framework from curses to OpenGL, as long as there exists a frontend for it.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
POV-Broom is a Python/wxPython front-end application that is used to generate and render variations of POV-Ray designs. This will enable the POV-Ray artist to sweep variables to look at how the design changes with different parameters.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
collection good tip code as utility packet,esp. Chinses! and design one mail core Blog system. only through mail we can blogging us Blog! and as one opening proj. , let China Python easy share tip code into uniform packet; and enjoy OpenSource...