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Protoreto is a GPL-licensed tool to create prototypes of graphical user interfaces (GUIs).
NOTE: This project is not actively maintained at the moment. If you'd like to continue developing Protoreto, please send an e-mail to: wikipedian@users.sf.net
PhinoBuilder is a GUI Tool to visually aid design GU using wxpython in real time. Propeties can be edited or changed in the main application and updated in Your application instantly and vice versa.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
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Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Phino is a advanced GUI Language written on top of Python and wxPython to write GUIS in a simplified way. It supports many of the operations of python and seperates the design from the coding
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
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Enough lame computing! The project for re-desiging and re-writing the computer world, based on old & new ideas that have never been implemented in a practical way. Research in form of discussion is in the public forum at this sourceforge project page.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
Guide is a Python library for UI layout and data-binding which is cross-platform and supports multiple UI libraries. It allows users to quickly iterate on design and functionality of UIs using an xml markup-language.
This project seeks to integrate knowledge, methods and data from various disciplines through the design and implementation of a system that allows for communications between languages and different platforms.
Create a hardware front end for Blender UI and gaming engine.
This project aims to develope the Python code necessary to enable external PC hardware to connect to the Blender UI and Gaming engine.
This project currently requires schematic design, hardware design, python programming of Serial Ports through pyserial, knowledge of the Blender API, and knowledge of the FTDI Chip.
This project will not seek funding until a proof of concept is documented with code and hardware designs available through this project.
a tool-kit for creating "web 2.5 generation", include several useful stuff to work with semantic web (otology editor, gui for sparql query, ontology components...) and design RIAs's gui visually (html + ajax based apps, flash based apps,...)
Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.