A fun and addictive snakegame which can be controlled by either the mouse or the keyboard. The game also features a high score list and is moderately customizable.
A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
The Blind Snake Build System is an extremely customizable python based build system that leverages existing Ant tasks to build and deploy J2EE projects. It supplies default tasks that enable it to build and deploy many projects automatically.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
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Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Implementation of the popular german / bavarian card game "Schafkopfen" also known as "Sheepshead" (anglophone).
1 up to 4 human players can gamble against sophisticated virtual players.
The game contains a nice graphical user iterface and the ability t
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Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
eCyberpunk is a Java version of the R Talsorian Games' Role playing system, Cyberpunk 2020 and it's supplements. Initially, the project will focus on GM aids, but may, in the future, be a full-blown game.
The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
The Snake Skin Bean Breaker converts Python syntax into readable Java syntax. With a high potential of runtime or compile-time deviances, the resultant code is assumed to be broken.. Works well for porting Jython Swing prototypes.
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
Arvotarnia - A MORPG in text-format. Explore the world of Arvotarnia in this old-school text-style role-playing game. Fight other players and mobs to gain experience to skill your character to become the mightiest of all warriors!
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.