Search Results for "python adventure game" - Page 3

Showing 1249 open source projects for "python adventure game"

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  • 1
    Pixelorama

    Pixelorama

    A free & open-source 2D sprite editor, made with the Godot Engine

    Pixelorama is a free and open-source pixel art editor, proudly created with the Godot Engine, by Orama Interactive. Whether you want to make animated pixel art, game graphics, tiles and any kind of pixel art you want, Pixelorama has you covered with its variety of tools and features. Free to use for everyone, forever. A variety of different tools to help you draw, with the ability to map a different tool in each left and right mouse buttons. Are you an animator? Pixelorama has its own...
    Downloads: 39 This Week
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  • 2
    Game Launcher

    Game Launcher

    A simple and fast game launcher for Windows 7,8,10,11 made in Godot.

    A simple and fast game launcher for Windows 7,8,10,11 made in Godot (gdscript). The program is portable. By default the program displays my games, I left them as an example. To customize the game list (it is very simple) you need to do the folowing: Drag and drop game shortcuts onto a program. You can add, remove and rename games with right click context menu and change icons by selecting any .png image for any game.
    Downloads: 17 This Week
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  • 3
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception,...
    Downloads: 2 This Week
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  • 4
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 0 This Week
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  • 5
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 0 This Week
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  • 6
    Ark Pixel Font

    Ark Pixel Font

    Ark pixel font - Open source Pan-CJK pixel font

    Ark pixel font - Open source Pan-CJK pixel font / Ark pixel font - Open source Pan-CJK pixel font. An open-source pan-Chinese-Japanese-Korean pixel font. 10, 12 and 16 pixels are supported. The goal is to provide an out-of-the-box pixel font solution for game development that can be used for text. This project not only provides all the glyph source files, but also provides the complete program needed to build the font. This font is still in early development and still lacks a large number of...
    Downloads: 21 This Week
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  • 7
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
    Downloads: 0 This Week
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  • 8
    ai-notebooks

    ai-notebooks

    Some ipython notebooks implementing AI algorithms

    ai-notebooks is a collection of Jupyter notebooks that implements machine-learning and artificial-intelligence ideas in compact, inspectable experiments. The examples are written primarily in Python and use frameworks including TensorFlow, PyTorch, Keras, JAX, and tinygrad. Projects explore problems such as MNIST learning, GANs, VAEs, model compression, and knowledge distillation. Other notebooks examine reinforcement learning through PPO, SAC, TD3, VPG, and MuZero experiments. Transformer,...
    Downloads: 0 This Week
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  • 9
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the...
    Downloads: 1 This Week
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  • 10
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    Pixal3D is a TencentARC research project for generating high-fidelity 3D assets from a single input image. It addresses a key weakness in image-to-3D generation: many models produce plausible 3D shapes but fail to preserve pixel-level faithfulness to the original image. Pixal3D improves this by explicitly lifting image features into 3D through back-projection, creating clearer correspondences between the input pixels and the generated asset. The system is designed to produce detailed...
    Downloads: 4 This Week
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  • 11
    Blueprint MCP

    Blueprint MCP

    Diagram generation for understanding codebases and system architecture

    Blueprint MCP is a modular control plane designed for managing and orchestrating multiple game-server clusters in real time, giving operators fine-grained control over scaling, configuration, and deployment workflows across distributed infrastructure. It provides a central management REST API and dashboard where teams can view cluster health, adjust instance fleets, set auto-scaling policies, and monitor usage metrics in a unified interface. Blueprint-MCP also supports templated server...
    Downloads: 0 This Week
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  • 12
    PokeAPI

    PokeAPI

    The Pokémon API

    This is a full RESTful API linked to an extensive database detailing everything about the Pokémon main game series. We've covered everything from Pokémon to Berry Flavors. We have awesome documentation on how to use this API. It takes minutes to get started. This API will always be publicly available and will never require any extensive setup process to consume. Each time the build script is run, it will iterate over each table in the database, wipe it, and rewrite each row using the data...
    Downloads: 3 This Week
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  • 13
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 14
    Pyrates (game)

    Pyrates (game)

    A suite of pirate-themed TUI games.

    The project has been moved to https://hubkow.itch.io/pyrates Visit the new page to find new releases.
    Downloads: 0 This Week
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  • 15
    JoyAI-VL-Interaction

    JoyAI-VL-Interaction

    An Open Real-time Video-Language Interaction System

    JoyAI-VL-Interaction is an open real-time video-language interaction system built around an 8B-scale vision-first model. It is designed to watch a webcam or livestream continuously and decide whether to speak, stay silent, or delegate a harder task. Unlike turn-based assistants, it focuses on event-driven interaction where timing matters as much as answer quality. The repository releases the model, training recipe, time-aligned interaction data, and deployable system together. Its system...
    Downloads: 2 This Week
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  • 16
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 0 This Week
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  • 17
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 0 This Week
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  • 18
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 3 This Week
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  • 19
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or...
    Downloads: 0 This Week
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  • 20
    CMSS13

    CMSS13

    Contains the code for CM-SS13

    cmss13 is an open source fork of Space Station 13 that adapts the game into a Colonial Marines-inspired setting. Developed and maintained by the cmss13 community, it emphasizes tactical combat, military roleplay, and survival against xenomorph threats. The repository includes the complete source code, sprites, maps, and configuration files needed to run servers or contribute to development. Compared to traditional SS13 forks, cmss13 introduces unique mechanics such as marine squads, advanced...
    Downloads: 0 This Week
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  • 21
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 144 This Week
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  • 22
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
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  • 23
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 24
    BedrockLaunch

    BedrockLaunch

    A fully functional Minecraft Bedrock Edition launcher

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    Downloads: 3,216 This Week
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  • 25
    Scoudly is a little snake which is very hungry! There are 10 levels. Each level takes 30 seconds. You must eat the most food to win the highscore. For more information, you can join me with this address : space.max@free.fr
    Downloads: 0 This Week
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