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GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
KInterbasDB is a Python DB API 2.0 module for the relational databases Firebird and Interbase. KInterbasDB also exposes most of the native client API of the database engine, including two-phase commit, server-side events, and an administrative API.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Simple yet powerful templating engine for Python. Emphasis has been placed on ease of use. Simply put this file into your project directory and do "import template".
A wiki engine written in Python, backed by Sqlite, providing user authentication, powerful command line administration facilities and a simple, clear web interface for editors.
Tundra is an extensible, open-source game engine which replicates Lemmings (written originally by DMA Design). Players must save thousands of adorable, tiny rodents from certain death by helping them create a pathway to the exit.
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Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
Spam Scalpel is an open source spam intelligence engine. Spam Scalpel's main objective is to automate data collection and analysis for monitoring compliance with anti-spam laws.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
Eventseer is a search engine for computer science conference and workshop events. It digests call-for-paper emails and extracts and indexes relevant information.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
WebReactor is an async(using twisted) HTTP/FTP/WebDAV server created with Python. Coded from scratch by René Olsthoorn in 2001-2005. An Object2SQL mapper is included. CherryTemplate is used as template engine. Support for websessions, dyn. webpages,etc.
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
WebPython is a web-application development toolkit, written in Python. It contains a portable object-relational database layer, a Python-object persistence system and a templating engine, among other stuff.
Deckard is a simple, curses based, database front-end written in python. The idea is to make something like Microsoft Access, using curses screens, and independent of the database engine.