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[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons]
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
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✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This football game is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
A Windows remake of the Mac-only game GliderPRO, a puzzle and action game from the early days of Mac computers. This remake is aimed at providing a functioning level editor and modding tools.
Neo Ports Manager aims to be a feature rich solution for package management on FreeBSD. It is intended both as a convenience to new users and as a powerful tool to system administrators. I call it 'Neo' or NPM for short, and intend it be both a CLI and
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
Text preprocessor that provides script based in-code code generation. It can be used to provide templates for languages that doesn't support them (C, Pascal). Of course, it is stronger than templates in C++ so you can find it useful with other languages
mod_npy is alternative way of running Python scripts under Apache - alternative to having mod_python installed, or running as CGI. It allows mixing Python code with HTML much like PHP. It's a mixture of Python power and PHP style page writing.
Python/Pygame tool to record and adjust the placement of beats in a recorded song for purposes of synchronization. Made for music games such as Stepmania.
A production-quality music creation tool for Linux. It will be both a synthesizer, a MIDI sequencer, a tracker and a host to LADSPA and DSSI plugins, interoperatable with JACK, and use GTK+-2.X for the GUI.
Pure Python implementation of GOLD Parser Engine.
GOLD Parser Engine is a LALR(1) parser with DFA tokenizer.
It uses compiled grammar table generated by GOLD Parser Builder (not included - available on http://www.devincook.com/goldparser)
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)