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A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
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Rollem is an Open Source (GPL) Game Master's aid for Roleplaying Games, allowing you to randomly roll on tables (e.g. encounter, weather, name, character history) that are written in XML.
An MORPG loosely based off of games such as World of Warcraft and Guild Wars that eliminates the persistent nature of those worlds, allowing the game to focus on skill and casual play.
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.