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OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
A more advanced attempt at building a RPG game with free tools and python/pygame as inspired by a www.gamedev.net article. Mainly based on Breath of Fire 2 and Final Fantasy I.
With PyBridge, you can play online bridge with your friends, over the Internet or a local network. Please visit http://www.pybridge.org/ for recent information.
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
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Pysolar is a Python library for calculating the position of the sun relative to the earth as a function of latitude, longitude, and time. There is also code included for other problems related to the development of photovoltaic systems. Still in alpha.
Pyston is a GEM based plugin for GCC that traverses the C/C++ source code
and automagically writes thin, fast Python wrappers for all types and functions. These wrappers once created, are independent of the tool and can be directly distributed.
BrennerMD is a public domain Fortran molecular dynamics program by Donald Brenner and other people. This project is to maintain the original source code and to build a Python interface on top of it.
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A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
You just need Python to use this powerfull CMS! It's a static content manager that supports templates, site variables, third part modules, and more. Five templates included. Modules: dater, code highlight, lister, menu maker, pop3 reader and more.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
buildslackbuild is a bash shell script generator written in python to partially automate the process of building SlackBuild shell scripts for Slackware. The goal is to build a fully automatic system to relieve the sysadmin of this task.
Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.
PyCards is a generic open source program to facilitate card playing and sorting, specifically targetting collectible card games but works with any card game in general.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.