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This java program will ultimately solve grid-type logic problems if given enough clues in a pseudo english language.
Features a user friendly GUI letting the user know the progression of the solving process based on the clues entered.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
A sudoku implementation. It generates and solves sudoku games. It stores sudoku quests in a database. Currently it has a print view only. In future it gets a GWT-based GUI.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.
Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
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