Generates randomized scrambles for all F2L cases from all angles.
This small program was designed to generate randomized scrambles for all 41 basic 3x3 Rubik's cube F2L cases, from all 4 angles (FR, FL, BL, BR). It takes 20 unique scrambles from CubeExplorer, all scrambles roughly 7-11 turns in length.
In addition, the program also includes useful intuitive and algorithmic solutions for each case.
The game is a clone of Sea Race (GCompris activity).
Is to give orders (the language is extremely basic) to a boat to win a race.
The aim is to show how to think ahead and construct a program, to people with no knowledge of it and have fun at the same time.