OneToFive is a mathematical game written in Ruby with a Qt4 GUI. The goal is to fill in a grid with numbers from 1 to 5 using vertical and horizontal combinations (pair, two pairs, three of a kind, straight, full house, ...) that are given.
A webapp hacking game, where players must locate and exploit vulnerabilities to progress through the story. Think WebGoat but with a plot and a focus on realism&difficulty. Contains XSS, CSRF, SQLi, ReDoS, DOR, command injection, etc
This java program will ultimately solve grid-type logic problems if given enough clues in a pseudo english language.
Features a user friendly GUI letting the user know the progression of the solving process based on the clues entered.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
Modest Tetris clone with vector graphics inspired by The Grand Master. The gameplay is based on the cult Game Boy title. Features : Wall kick, level and handicap selection, cool sounds, catchy music, bilingual interface, windowed/fullscreen mode.
This is a Javascript based tetris game. We wrote this to primarily learn about Javascript, and now hopefully the game itself can be updated further with more cool features
A sudoku implementation. It generates and solves sudoku games. It stores sudoku quests in a database. Currently it has a print view only. In future it gets a GWT-based GUI.
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A php script for generating Rubik's cube visualisations
...If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using the download button on this page.
2. Extract the files into a web-accessible folder.
3. Edit the configuration variables in visualcube.php
4. ...
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
Crazy Turtle puzzle game solver utility. Other names: CRAZY TURTLE / LE JEU FOU DE LA TORTUE / NAUGHTY TURTLES / ŠAŠAVE KORNJAČE / NAGAJIVE ŽELVICE / SASAVE KORNJACE
GPL MIDlet games collection. This name was initially choosen because we wanted to port Frozen Bubble to MIDlet devices. But there is already such a port, done by Glenn Sanson. The original idea remains but we want to use this space for other MIDlet games
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
The Project wants to give a fast and well-designed solver for the famous sudoku-game with PHP/JavaScript based on the AJAX-technology. As a second step it is planned to implement a sudoku-generator too.
A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.
Very fast and easy to use Java tool for solving and generating Sudoku puzzles. By using Donald Knuths exact cover algorithmus it can not only solve or create the usual 9x9 but also 4x4, 16x16 or even bigger Sudokus in a very efficient way.