An implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck. Crates can only be pushed forward.
The levels provided are assembled from various third-party sources.
Sokoban was originally created in 1981 by Hiroyuki Imabayashi.
Available as Windows installer, portable .zip for Windows, Mac .dmg file, or cross-platform source code.
Source code: http://github.com/davidjoffe/sokoban (source code is C++, only one...