API for all possible cellular automata that work same at all angles
Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
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Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
A 3d physics game. Goal is to build a construction to bring an object to a goal. Integrated level-editor. You can build rods, blocks, spheres and powered wheels.