Real time puzzle videogame, with like arcade games gameplay and isometric perspective.
Use random pieces of terrain to expand the ants territory allowing them to reach the food.
Swap messed up puzzle pieces to restore a primary picture.
...Continue the process until the image is recovered. The faster you finish the puzzle and the fewer moves you make, the higher your score.
Download options:
- complete application with all the source code as well as jar and exe files.
- exe file only.
To run the project use Puzzle.jar or Puzzle.exe.
See wiki for a full project description.
A simple game to analyse your skills in number guessing.
The program randomly selects a five digit number. You have to find out that number in the minimum number of logical guesses possible. You will enter a five digit number and the program will tell you if the number is more than, less than or equal to the random number selected by the program. Repeat the process to find the number out.
uFrag is a puzzle game where you attempt to remove all blocks from the screen. The game looks similar to many disk defragmenter visualisations, thus where the name comes from. (Like Jawbreaker or Otis)
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Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
Use the spacebar to stop the blocks moving from side to side. Line them up carefully, because those that aren't supported will fall. There are 20 rows; blocks in each subsequent row move faster, making it harder, and score multiplier increases each row.
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The source code is compact and written within a single Zul file.
Falling blocks game clone, designed for J2ME devices with 176x208 resolution or greater, programmed with Nokia 6630, but should run on any MIDP 2.0 devices.
A simple puzzle game. It consists of a 10x10 grid, which contains 5 invisible blocks. From each side a player can shoot probes into the grid. Goal is to find the blocks by the pattern of the ricochetting probes in as few shots as possible. Needs JAVA 1.6
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
...Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Java code.
Bean matching puzzle/battle game.
Beans Evil. Match Beans. Destroy Beans. Save World.
This is a Java implementation of a popular puzzle game type, and code for implementing similar games, on desktop, PDA, mobile phone etc.
A 3d physics game. Goal is to build a construction to bring an object to a goal. Integrated level-editor. You can build rods, blocks, spheres and powered wheels.
There is nothing to live for... until you come along. Placing your trusty blocks, you build up a stable ecological environment for your world to prosper.