Mazeman is an original puzzle game, somewhat like "chip's challenge" except it can generate new randomized puzzles from a carefully balanced array of elements. The objective is to find the gems amongst the other dynamic maze elements. A very terse and powerful scripting language and an integrated script debugger enable users to generate their own maze designs.
Maze is a mesmerizing addictive and fascinating puzzle with a deceptively simple premise. Scripts allow new players to acquire...
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
The game consists of a rectangular board increasing its dimensions every so. User must find where the bombs are. Labels show how many continuous bombs exist horizontally and vertically.
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SineTuner is a puzzle game, inspired by a minigame in the Myst series. Your goal is to make a function (combined of two sine waves) overlap a computer generated function. You do this by adjusting the frequency, amplitude and phase of the sines.
A open source puzzle game made in blender 3d. Featuring a point and click interface, a constantly updated pool of levels and much more. Controls are easy, the arrow keys rotate the camera, and the mouse clicks to interact.
PyRats (name subject to change) is a Python/Pygame game inspired by the Win3.1 game "Rats!" by Sean O'Connor. The objective of the game is simple: you must, using an array of weaponry, kill all of the rats in the maze before they mate out of control.
In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
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Bombz is a simple puzzle game in the spirit of Sokoban where you must push bombs into strategic positions before detonating them to destroy walls blocking your path. It is a portable rewrite of a game originally written for the Acorn Archimedes.
Beam Blocks is a tile-based, turn-based, deterministic puzzle game. The object of the game is to, on each level, collect a fixed number of gems and escape the level through an exit hatch, resembling in that aspect games like Boulderdash.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Pyo pyo is a python/pygame falling blobs game, inspired by the Puyo Puyo series made by Compile. It isn't really playable yet, so cvs only now. See the homepage for more info.
PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
A remake of the Atari game "The Box" from 1991. The Box is a (closed) box with unknown structure inside. Using a second, open box the player has to construct a replica of the original box with the same behaviour on balls shot in from the side.