A Simple Yahtzee like game, similar to the ones played `back in the day` using a cup, some dice and a paper score card. Use Mono/Gtk# and SQLite for data storage.
This “The Labyrinth” game is an applied puzzle board game that requires player to use logic and a strategy to pass each level. A core game play is move and rotating puzzles. In This game will be play by mouse. Player will pass each level by moving or rotating puzzle to make a pathway from start point that player’s character is standing at to the Cup on the other side of the board. Game will be obtained by Visual studio 2010 and XNA game studio 4.0.
This is a verbal version of the classic number guessing game Cows and Bulls. Instead of guessing four-digit numbers, you guess valid four-letter words. This game is built in .NET and runs in Windows and Linux (using Mono).
Sudoku puzzle game, with the ability to generate random new puzzles of varying difficulty and give hints to solve existing puzzles. Please note that this project uses SVN.
Argeebee is a game of lights and mirrors, filters and prisms. It is a puzzle game with absolutely no time pressure. It is written in C# and requires the Mono run-time to execute.
A "Tetris" clone with a twist... each level has it's own gimmick. Inspired by the old DOS classic game: NYET 3.
Requires: OpenGL, .NET framework 1.1, Hardware 3D acceleration (GeForce2 MX or better). Tested under Windows, may run under Linux
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The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
A maze c# gdi+ game gui with a c# dll backend for all the maze stuff. i'm working now at a c# d3d gui. the backend generates random mazes of up to 3 dimensions (but it can be any number).