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Portable game engine with main focus on point-and-click adventures
This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten.
It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest.
Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
A 3x3 block moving puzzle. The objective is to arrange them in correct order. Score high by solving it as fast as you can!
New Version 1.2 with Image puzzle is now available. You can use any local image to create a new puzzle!
Sudll is a simple and reasonably fast C# library for solving (and creating) sudoku puzzles. Quite abstract --- can be used also for sudoku variants (like twin sudoku etc.), orthogonal Latin squares and many other things.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This a plataform game where the user must to match the color of the blocks to be exploded. The sequence of matches must be minimum 3 and without limit.
As the user is exploding the blocks the game is going to be more difficult and fast.