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A GPL'ed rewrite in C++ of one of the very first 3D videogames (see http://www.mobygames.com/game/sheet/gameId,939 for the original). But this is not a Wolfestein / Duke Nukem kind of game...
This game is mostly a composite of Puzzle Fighter 1/2 and Puzzle Kombat.
These are really great games, but they have some serious drawbacks.
So lets make a better one :)
Feel free to join
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Prism is a new twist on the traditional Sokoban puzzle. The challenge of the puzzle is to push objects into a configuration that allows a “futuristic” beam of energy to be diverted through mirrors and prisms from one side of the board to the other.
Squarehard is a simple game for Nintendo DS. It's an homebrew using PAlib. See at www.risike.com/dev for more information.
It's based on a flash game : Square2, but it's different !
Try it and don't hesitate to tell me about it and report some bugs.
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A novel graphic adventure ambiented in the mid 40's. The plot involves two good-for-nothing main characters, a pletora of monsters and a terrorific House.
OpenTrespasser will be a remake of the original "Jurassic Park: Trespasser" engine, which will use the resources from the original game, and provide new functionality to them.
A video game with a mixture of 2D, 3D graphics, but mostly 2D. Currently in the planning phase. Database oriented, with multiplayer gameplay intended. Also with an underlying translation framework for Hindi and Japanese.
You have 10 tuxes to complete the level. First you control the first tux, when the time is up - you replay the level. This time you'll be able to view and cooperate with the previous tuxes. The game is greatly inspired by the Cursor*10 flash game
Mit NMaze kann man Zahlenrätsel erstellen und lösen lassen.
Man beginnt mit einem Quadrat und formt dann Abhängigkeiten in Form von Operationen und Zugehörigkeiten bezüglich Mengen.
Tuxor will be a Linux / UNIX reimplementation of the popular "Puzz Loop" like games. We are right now in the design phase and collecting ideas / inspirations...