4 projects for "java screen capture" with 2 filters applied:

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  • 1

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. ...
    Downloads: 0 This Week
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  • 2
    Magnetar

    Magnetar

    A puzzle game to challenge your organizing skills

    The game will give you several magnets which stay randomly in the screen, and your task is to move everybody to the gray region in the center of your screen. In the beginning, you can move only one magnet; however, when the north pole and the south pole of two separate magnets are next to each other, the two magnets will be conjoined together, so you are capable move more. You can also use the magnet you can move to push other magnets.
    Downloads: 0 This Week
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  • 3
    uFrag
    uFrag is a puzzle game where you attempt to remove all blocks from the screen. The game looks similar to many disk defragmenter visualisations, thus where the name comes from. (Like Jawbreaker or Otis)
    Downloads: 0 This Week
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  • 4
    Java (J2ME) implementation of Yahtzee board game on your mobile phone with remarkable graphics and sound. Support provided for screen sizes of 128x96 up to 176x188.
    Downloads: 1 This Week
    Last Update:
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