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...It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a Ccompiler and the SDL library.
A remake of the classic Atomix game for modern platforms
Atomiks is a faithful remake of, and a tribute to, Atomix, a classic puzzle game created by Softtouch & RoSt and published in 1990 by the Thalion Software company. Atomiks is free software, and shares no code with the original Atomix game.
OGLBricks is a simple falling-blocks game. It's implementing a well-known game mechanics - take a look at the screenshot and you'll recognise it :)
The gameplay is customisable: the player can set the field size, the size of the shapes and many other options. Also, the player can save the game at any moment and load it later. OGLBricks doesn't require installation - just unpack and run!
The project is still under development, any help on graphical assets would be appreciated.
S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
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Bwock is a cute and colorful puzzle game under development. It is greatly inspired by Sokoban and the great NES underdog, "The Adventures of Lolo". Code hosted at http://code.google.com/p/bwock
An experimental Sudoku solver that is written using 64 lines or less of Ccode. Meant as a general experiment in seeing if Sudoku can be solved in that small amount of code.
This is a game of hangman! It is written using the allegro game library. 2006-04-02 : I have decided that the code is so stale and difficult to work with, that I will probably not continue this. Edit: I may have a go at redoing parts of it. not promises!
CrossBOT is an open source crossword construction system that features an advanced "stand alone" crossword compiler, based on consistency and intelligent backtracking algorithms, along with a web interface.
Arc Consistency Crossword Compiler (arccc) uses constraint satisfaction algorithms to fill crossword grids given a wordlist. The current implementation can fill simple grids in less than a minute. A word list gleaned from a variety of sources is includ
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Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.