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A fast Rubik's cube solver with a Qt-frontend. This is a port from H. Kociemba's Two-Phase-Algorithm to C++ which can solve cubes with an average of 20 moves. Needs Qt 4 (<=cubesolver-0.1.1) or Qt 5 (>=cubesolver-0.2.1).
SineTuner is a puzzle game, inspired by a minigame in the Myst series. Your goal is to make a function (combined of two sine waves) overlap a computer generated function. You do this by adjusting the frequency, amplitude and phase of the sines.
A video game with a mixture of 2D, 3D graphics, but mostly 2D. Currently in the planning phase. Database oriented, with multiplayer gameplay intended. Also with an underlying translation framework for Hindi and Japanese.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Tuxor will be a Linux / UNIX reimplementation of the popular "Puzz Loop" like games. We are right now in the design phase and collecting ideas / inspirations...