Showing 7 open source projects for "icon based programming language"

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  • 1

    Syntax Untangler

    Teach your students how to figure out tricky texts in any language.

    Web-based activity that asks the learner to visually mark up a short primary text in any language, in order to improve small-scale reading skills. Students get instant feedback to actions. Instructors use Web-based authoring interface to write and publish their content and questions in any language (Unicode).
    Downloads: 0 This Week
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  • 2
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
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  • 3
    Picartesius

    Picartesius

    Excel/VBA Integration of Picat programming language

    Picartesius is a VBA library created by Lorenz Schiffmann for integrating Picat in Excel Spreadsheets. https://sourceforge.net/projects/picartesius Picat is a simple, and yet powerful, logic-based multi-paradigm programming language created by Neng-Fa Zhou and Jonathan Fruhman aimed for general-purpose applications. http://picat-lang.org
    Downloads: 1 This Week
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  • 4
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 0 This Week
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  • 5

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information,...
    Downloads: 0 This Week
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  • 6
    An implementation of the language described in "Karel the Robot: A Gentle Introduction to The Art of Programming" by Richard Pattis et al. in C# with IDE's in WPF and Silverlight.
    Downloads: 0 This Week
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  • 7
    The Eight Queens Problem is a chess board puzzle. Eight queens can be placed on the chess board without conflict. Any queen placed on the chess board will not attack any other queen. JavaScript programming language is used.
    Downloads: 0 This Week
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