Dizzy Omega - Dizzy on Mars - the game with 3D graphic, but 2D logic. Dizzy is the character of graphic-text adventures, puzzles of Codemaster and Oliver Twins games.
This project will implement a player for the Mohawk archive format. The player will be written in C++ and use wxWidgets as GUI, so as to be portable to various OSses (with focus on Linux and Windows).
The Mohawk archive format is used by the games such as Myst and Riven (both from Cyan Worlds [http://cyan.com]).
Visit the associated Web page to see the status of the componenents.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
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Time Stop is a 2D physics-based puzzle game. It uses the Box2D physics engine and OpenGL. The goal is to move a blob to a star by manipulating time and moving objects.
'Orbit DX' is a remake of a puzzle game classic from C64/Amiga. It features the original game mode, additional stuff and eye-candy. This project contains a small sub-project called Aletheya, which is a small 2Dengine.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)