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DerpDerp is a tile-based puzzle game modeled after the game Dweep. This is an update for the game designed to bring the graphics and gameplay into the 21st century. Future modes of play may be added such as multiplayer support.
Solves given sudoku puzzle! save unsolved puzzles , build your own puzzle game. highly customizable user interface . Is built in swing hence It is a multiplatform. Fast puzzle resolutions due to multithreading execution. TESTED ON UBUNTU 10.04 , VIST
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This is successor of jfiller game. JFiller is a graphical game where you occupy coloured hexes by changing colours. You win when grab public cells more then your opponent.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Crypt Escape is a game in which the aim is to escape (through an exit on the perimeter) from a tomb which contains a mummy. Unfortunately, the mummy can move two steps to your one. Luckily, there are walls in the crypt with which to trap the mummy.
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JSudognu creates, rates, solves and prints sudokus. Features include creation of symmetric sudokus, printing to postscript printers and filtering sudoku databases for solution techniques. JSudognu is a front end for sudognu.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
*NEW* The <e-Game> project is not active any more. It's been replaced by the <e-Adventure> platform, a cool authoring tool for the creation of educational point-and-click adventure games that also incorporate educational features.
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.