Showing 2 open source projects for "code::blocks"

View related business solutions
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • 1
    Action! Programming Language

    Action! Programming Language

    Action! - The Native Programming Language for Atari 8-bit Computers

    ...is significant for its high performance, which allows games and graphics demos to be written in a high-level language without the use of hand-written assembly language code. Action! language constructs were designed to map cleanly to 6502 opcodes. In 2015, Clinton Parker released the Action! 3.6 source code to the public under the terms of GPL. This project is intended to preserve the Action! source code, provide fixes for known bugs, and add new features in version 3.7. Join us at AtariAge https://forums.atariage.com/topic/217770-action-source-code for questions and discussions. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2

    EDITEL

    EDITEL is a screen editor/code generator for GnuCOBOL programmers

    ...Having said that, I developed a Screen Editor (similar to a Screen Painter, as some tools may call it) which allows the user to create screen layouts (which includes the use of colors) with delimited fields and respective input masks, and finally generate the SCREEN SECTION code that reflects that layout. All of it automatically - no code needed. The idea came from a program I used to use named EDITEL. I have adapted the concept (it was originally built for BLIS COBOL systems) and created a version that does this for GnuCOBOL and Microfocus COBOL. Enjoy !
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB