Showing 2 open source projects for "interactive games"

View related business solutions
  • Paessler: Easy to Use With Enterprise Power. Free Trial Icon
    Paessler: Easy to Use With Enterprise Power. Free Trial

    A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.

    You shouldn't have to choose between a monitoring tool that's easy to use and one that's powerful enough for a complex environment. PRTG's low-code interface lets any admin build dashboards, set alerts and monitor devices without scripting, while custom sensors and full API access are there when your team needs deeper control. One platform, no compromise. Download a free 30-day trial now.
    Get Free Download
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Let your crypto work for you

    Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 1
    Yampa

    Yampa

    Functional Reactive Programming domain-specific language

    Yampa is a Functional Reactive Programming (FRP) library for Haskell, specifically designed for modeling hybrid systems that involve both continuous and discrete time behaviors, such as games, simulations, robotics, and reactive systems. Based on the concept of signal functions, Yampa offers a declarative way to model time-varying values and their transformations, making it easier to manage complex time-based logic without resorting to imperative state management. It is grounded in strong mathematical foundations and is well-suited for real-time and interactive systems where temporal behaviors are central.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Inform

    Inform

    The core software distribution for the Inform 7 programming language

    Inform is the core distribution of a powerful programming language and design system created for writing interactive fiction, where authors describe stories as text adventure games that players explore through typed commands. The language is distinctive for its natural-language-inspired syntax that reads almost like English, allowing storytellers to define rooms, objects, characters, and narrative logic in an intuitive way that emphasizes expressive clarity and literary structure. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next