Showing 4 open source projects for "bridge"

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    Triton

    Triton

    Development repository for the Triton language and compiler

    Triton is a programming language and compiler framework specifically designed for writing highly efficient custom deep learning operations, particularly for GPUs. It aims to bridge the gap between low-level GPU programming, such as CUDA, and higher-level abstractions by providing a more productive and flexible environment for developers. Triton enables users to write optimized kernels for machine learning workloads while maintaining readability and control over performance-critical aspects like memory access patterns and parallel execution. ...
    Downloads: 22 This Week
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  • 2
    GritQL

    GritQL

    GritQL is a query language for searching, linting, and modifying code

    GritQL is a query language designed to facilitate human-AI collaboration by providing an intuitive interface for querying and retrieving structured data. It acts as a bridge between AI models and databases, enabling natural language interaction with structured data sources.
    Downloads: 0 This Week
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  • 3
    KAREL 3D

    KAREL 3D

    Learning programming language for kids

    This is learning programming language for children Karel-3D. By words from LightBot: "Get kids hooked on coding with minutes!" Created by Karel 3D from the 8-bit microcomputer PMD 85-2 in 1986. His later version of Karel the Robot in 3D, created first in the Slovak Republic. JavaScript variant include only one small HTML file tested and works on all devices with keyboard and full JavaScript support in internet browser, or alternative pre-compiled JAVA V8 .jar file with webEngine and...
    Downloads: 1 This Week
    Last Update:
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  • 4
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    ...ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type command: FAST before commands for demonstrating maximum performance. First KAREL-3D is created in 1986 after Karel the Robot, in Slovakia ( before Czechoslovakia ) on 8 bit microcomputer PMD 85-2 for school kids to learn algorithm and what is programming, teach know how to solve a logical problem, like Spock and his children from the planet Vulcan ( live long and prosper ). ...
    Downloads: 0 This Week
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