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  • 1

    SweCompiler

    This compiler is focusing on easy gui layout (text) and databases.

    This compiler is focusing on easy gui and databases. It's support PostgreSQL, MariaDB, SqLite, Odbc. It is running under Linux too (wine). OpenGL support (only 64 bits version), easy printer layout (non gui) and serial communication (demo is coming). I've been used it for a long time so it should be stabile (32 bits ver).
    Downloads: 0 This Week
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  • 2

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
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  • 3
    TVE (Interpreted Programming language)

    TVE (Interpreted Programming language)

    TVE is an Programming Language.

    TVE is a programming language which i create his first working version in 3 days (around 3500 lines of code) I was going to write it with C#, but after i decided to write it with VB.NET to make it easier for novice developers to change the source code. TVE is a mix of "Command languages" & "programming languages", you can use it for scripting like : AHK (auto hot key), use it for making applications like windows forms using his integrated library of objects You can Download it Now, there is a help.txt file (yes i now that the help file is not complete, i will update in some few days) Edit1 : the web site will get updated in some hours, come back later if you dont found the IDE available for download on the website ;) Edit2 (important) : at the first time you will load an (.tved) file, right click on it ---> open with and choose TVE-G_ide (you will found it on the desktop)
    5.0 out of 5 stars 1 Review
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  • 4
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
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  • 5
    The Acton programming language

    The Acton programming language

    The Acton Programming Language

    Write programs that seamlessly run as a distributed system over an entire data center or region. All without a single line of RPC code. Acton automatically persists the state of your application (orthogonal persistence) to a built-in distributed backend. No need to use a database or message broker ever again. 0 lines of persistence code. Built-in redundancy; Acton's transactional, high-performance distributed RTS can seamlessly resume application state after hardware failures. Never stop for an upgrade; Live upgrade your running application through compiler-supported code and data migration. Acton programs, and the actor model, work well from simple script-style applications on a single machine up to large distributed systems across a Data Center. Run at your scale.
    Downloads: 0 This Week
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  • 6
    The Ballerina programming language

    The Ballerina programming language

    The Ballerina Programming Language

    Ballerina is an open-source programming language for the cloud that makes it easier to use, combine, and create network services. Network primitives in the language make it simpler to write services and run them in the cloud. Structural types with support for openness are used both for static typing within a program and for describing service interfaces. Type-safe, declarative processing of JSON, XML, and tabular data with language-integrated queries. Explicit error handling, static types, and concurrency safety, combined with a familiar, readable syntax make programs reliable and maintainable. Easy and efficient concurrency with sequence diagrams and language-managed threads without the complexity of asynchronous functions. Programs have both a textual syntax and an equivalent graphical form based on sequence diagrams.
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  • 7
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  • 8
    The CUE Data Constraint Language

    The CUE Data Constraint Language

    The home of the CUE language. Validate and define text-based config

    CUE is an open source data constraint language which aims to simplify tasks involving defining and using data. CUE merges the notion of schema and data. The same CUE definition can simultaneously be used for validating data and act as a template to reduce boilerplate. Schema definition is enriched with fine-grained value definitions and default values. At the same time, data can be simplified by removing values implied by such detailed definitions. The merging of these two concepts enables many tasks to be handled in a principled way. The CUE scripting layer defines declarative scripting, expressed in CUE, on top of data. This solves three problems: working around the closedness of CUE definitions (we say CUE is hermetic), providing an easy way to share common scripts and workflows for using data, and giving CUE the knowledge of how data is used to optimize validation.
    Downloads: 0 This Week
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  • 9
    The Clojure Style Guide

    The Clojure Style Guide

    A community coding style guide for the Clojure programming language

    The Clojure Style Guide is a community-maintained reference for writing consistent and maintainable Clojure code. Its recommendations are based on real-world usage, community feedback, and established Clojure programming resources. The guide covers source layout, indentation, naming, namespaces, collections, functions, idioms, metadata, testing, and other language conventions. Examples contrast preferred and discouraged styles so recommendations are easy to apply. Rationales are included for many rules instead of presenting them as unexplained mandates. The document evolves as language practices change and also points developers toward compatible formatting tools such as cljfmt, cljstyle, and zprint.
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  • 10
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  • 11
    The Futhark Programming Language

    The Futhark Programming Language

    A data-parallel functional programming language

    Futhark is a small programming language designed to be compiled into efficient parallel code. It is a statically typed, data-parallel, and purely functional array language in the ML family, and comes with a heavily optimizing ahead-of-time compiler that presently generates either GPU code via CUDA and OpenCL, or multi-threaded CPU code. Futhark is not designed for graphics programming, but can instead use the compute power of the GPU to accelerate data-parallel array computations. The language supports regular nested data-parallelism, as well as a form of imperative-style in-place modification of arrays, while still preserving the purity of the language via the use of a uniqueness type system. While the Futhark language and compiler is an ongoing research project, it is quite usable for real programming and can compile nontrivial programs which then run on real machines at high speed.
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  • 12

    The Junicon Project

    Java-based Dialect of the Unicon Programming Language

    Junicon is a Java-based implementation of Unicon, a very high level object-oriented goal-directed programming language that lives at Unicon.org. Junicon features seamless Java object access, interactive interpretation, and numerous cleanups and enhancements while retaining Unicon's core expression-evaluation semantics. Please see the Junicon Project Web Site for publications about Junicon.
    Downloads: 0 This Week
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  • 13

    The Magda language

    Magda language resource site

    Magda is a programming language introduced in Jarek Kusmierek's PhD (http://www.mimuw.edu.pl/~jdk/mixiny.pdf) and continued in Mauro Mulatero's thesis (http://www.tesionline.it/default/tesi.asp?idt=45612). Magda's goal is to allow a programmer to write well-modularized, reusable code. Magda is based upon the core notion of mixin as the only unit of reuse. The power of modularization of mixins is enhanced by two unique features. The first feature is the modularization of constructors. In Magda, many mixins with independent definitions of constructors can be combined without the need to copy any code and without the risk of clashes. The second distinctive feature modifies the way declarations of new methods, overriding methods, and method calls are done, in order to rule out accidental name clashes, even with respect to future modifications of the code. Samples written in Magda language, together with an IDE (by Marco Naddeo), are available in the download.
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  • 14
    The P* Web Programming Language
    P* (P-star) is a web programming language. P* targets to incorporate common tasks like template handling and database queries into the language. P* is currently in development, and help is needed with writing new functionality and testing. Functionality P* has by now is MySQL database access with prepared statements, HTML templates, standard arithmetic and variables, functions, structs, (to-be-classes), JSON output, GET and POST. Say hello on the mailing list if you want to participate: p-star-dev@googlegroups.com Checkout P* on Github: https://github.com/P-star/P-star Please visit the web-page for more details.
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  • 15

    The cartesian programming language

    A functional programming language

    Cartesian is a pure functional programming language, wrapped in an imperative and object oriented layer. The main goal is to separate both worlds and to have some very clean and well defined interfaces. This project is the reference implementation of the language, as an interpreter. The interpreter's goal is not performance.
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  • 16
    Tidal

    Tidal

    Pattern language

    Tidal Cycles (or just Tidal for short) is software for making patterns with code, whether live coding music at algoraves or composing in the studio. It includes a simple and flexible notation for rhythmic sequences and an extensive library of patterning functions for combining and transforming them. This allows you to quickly create complex patterns from simple ingredients. By default, sound is made with the featureful SuperDirt synth/sampler, but you can control other synths using Open Sound Control (OSC) or MIDI. Whether you're using SuperDirt or a synth, every filter and effect can be manipulated independently with Tidal patterns. Tidal is embedded in the Haskell language, although you don't have to learn Haskell to learn Tidal. You can learn Tidal through experimentation and play, most Tidal coders have little or no experience in software engineering.
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  • 17
    Ubik Code IDE

    Ubik Code IDE

    New programming language simple, free, secure, open-source and easy.

    NEW : https://sourceforge.net/projects/ubik-code-ide-ii/ It is a completely open-source and free, secure code, it offers many possibilities of algorithms with several modules created by the community. -------------------------------------------------------------------------------------------------- All informations is on this site : http://ubikcode.cf/ Ubik Code Client : https://sourceforge.net/p/ubik-code-client/ Download Ubik Modules : https://github.com/Alan-Kubiak-Zero-One/Ubik.Modules/releases/
    5.0 out of 5 stars 1 Review
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  • 18
    Ubik Code IDE II

    Ubik Code IDE II

    New programming language simple, free, secure, open-source.

    The Ubik Code IDE is used to debug and edit programs in Ubik Code. The Ubik Code is a powerful object-oriented programming language. Examples of programs are available in the "Ubik Samples" folder. To learn programming in Ubik Code. Documentation : http://ubikdoc.tk/ More Informations : http://ubik.tk/ http://ubikcodeide.cf/ Open-Source: https://github.com/Alan-Kubiak-Zero-One/The-Ubik-Code
    5.0 out of 5 stars 1 Review
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  • 19

    UbxBasic

    basic programming language (Linux/Windows)

    UbxBasic is a cross platform (Linux/Windows) programming language using basic syntax. It leverages the glib library to accomplish the cross platform functionality. UbxBasic is a translator. It converts the basic source to c/c++ source ready to be compiled by gcc/g++.
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  • 20
    Unison

    Unison

    A friendly programming language from the future

    Unison is an open source functional programming language based on a simple idea with big implications: code is content-addressed and immutable. Unison’s core idea is that code is immutable and identified by its content. This lets us reimagine many aspects of how a programming language works. We simplify codebase management, Unison has no builds, no dependency conflicts, and renaming things is trivial. The same core idea forms the basis for a runtime that robustly supports dynamic code deployment, allowing a single Unison program to describe entire elastic distributed systems. Though a lot of the work on Unison is still experimental and ongoing, we’re sharing an early alpha release of the language for you to test out. We’ll make a more finished release generally available soon. In the meantime, anyone is welcome to help with alpha testing.
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  • 21
    Vale

    Vale

    Compiler for the Vale programming language

    Vale is a systems programming language and compiler that strives to combine performance, safety, and ease in a way that avoids many of the complexities of traditional memory management techniques. It is ahead-of-time (AOT) compiled, targeting LLVM as a backend, and is statically typed. The language introduces a concept called generational references to provide memory safety without relying on a garbage collector, and aims for “safe without a borrow checker” (i.e. reducing the burden on the programmer). Vale also pursues what they call Fearless FFI to make foreign function interface (e.g. interoperating with C libraries) safer and less error-prone. The language supports single ownership semantics (so values have a unique owner, which simplifies reasoning) while also enabling aliasing under controlled circumstances.
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  • 22
    Vercel Zero

    Vercel Zero

    The programming language for agents

    Zero is an experimental programming language from Vercel Labs designed with AI agents as first-class users. The project explores what a language, tooling system, and standard library might look like if agents need to read, debug, repair, and ship code reliably. It focuses on a small and regular language surface, structured diagnostics, predictable tooling, and machine-readable outputs. Zero is still pre-1 and intentionally unstable, so its syntax and APIs are meant for exploration rather than production use. The project includes commands for checking, running, building, graph inspection, size reporting, diagnostics, and repair-oriented workflows. Its main goal is to create a systems-oriented language environment that agents can understand and act on without relying only on human-readable compiler messages.
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  • 23
    WScript

    WScript

    A scripting language built in Javascript focused on GUI

    Tired of coding windows and GUI? Well, here's the solution! Super simple and original programming language, almost no learning time. Great for beginners.
    Downloads: 0 This Week
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  • 24

    Who Knows Programming Language

    This programming language is easy to learn and comes with a compiler.

    This programming language is easy to learn and comes with a compiler. We suggest using Notepad++ to write code, and we have a file that will format Notepad++'s code to make using WK even easier.
    Downloads: 0 This Week
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  • 25

    Wirthless

    A simple programming language for teaching language theory

    Wirthless is a language developed for ThyLordRoot's "Developing A Programming Language" lecture series on Youtube. Wirthless is a simple language with no particular goal of fitness for use, but designed as a trivial language to demonstrate concepts related to language theory and programming languages. This project archives code developed over the course of the lecture series as well as lecture slides.
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