The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.