General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
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Auth0 B2B Essentials: SSO, MFA, and RBAC Built In
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
...For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis.
Investigo is released under an MIT style licence.
The first binary release is now up.
An article on Investigo can be found on Code Project:
http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd
If you want to work on Investigo and help move it forward, please join me on SourceForge!
To clone the Mercurial repository:
hg clone http://hg.code.sf.net/p/investigo/src investigo-src
If you like this software please consider donating to help fund my open source development:
https://sourceforge.net/donate/?...
This is analog for NCover application, but have some advantages
The project is not in work actually, so you may try the following projects instead:
https://github.com/sawilde/partcover.net4 - original fork
https://github.com/sawilde/opencover - another cover from blessed man who was able to keep PartCover live.
Regarding license: all sources (here at SF) are open. You are free to copy/modify/distribute without any confirm from my side.
The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.