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A Blenderpython API to make it easy for other script developers to create their own GUI elements. The hole API is designed in an object orientated manner.
One of the main goals is that the API will also work with Blender 2.50 in the future.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.