Showing 8 open source projects for "amine-platform"

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  • 1
    libLASi is a cross-platform library that provides a C++ stream output interface for creating PostScript documents that can contain characters from any of the script and symbol blocks supported in Unicode and by the Pango layout engine.
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    Downloads: 12 This Week
    Last Update:
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  • 2
    Album Shaper strives to be the most friendly, easy to use, cross platform application for organizing, annotating, framing, enhancing, stylizing, and sharing your digital photos.
    Downloads: 17 This Week
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  • 3
    ImageStone

    ImageStone

    A powerful C++ class library for image manipulation

    ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
    Downloads: 0 This Week
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  • 4
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 1 This Week
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  • 5
    Set of cross-platform c++ frameworks including database API, XML support, abstracted database backends, report-writer, forms interface and graphing.
    Downloads: 0 This Week
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  • 6
    The UHAPI4Linux project is working on an open source implementation of UHAPI: 1. Provide development platform on PC for application and middleware 2. Demonstrate UHAPI concepts 3. Bootstrap developers with UHAPI
    Downloads: 0 This Week
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  • 7
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 8
    Stereo Card Maker is a program for designing stereo cards for 3D Viewing in various stereo card viewers (such as the Skweez-Vue (TM)). It was written entirely in QT4 and C++, and is cross-platform.
    Downloads: 0 This Week
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