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Core3D is a lightweight framework for developing robust 3D Visualization and Simulation applications.
The Core3D library provides structure and organization to speed up application development. Tightly coupled or interrelated functionalities are partitioned into groups. These groups ensure there is a separation of concerns. For example, the description of shapes and visual characteristics of a scene are separated from code that renders the scene on different graphics hardware. This code...
3DPresenter is a 3D presentation program. A presentation is made of scenes instead of usual slides since it's done in a 3D world. Scenes contain various elements (text, meshes, images, ...)
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
Application to capture and trace the OpenGL calls made by any Win32 application.
Aims at providing,
1. the ability to log OpenGL calls in Text format (as callstack)
2. the ability to capture the actual frame content (as bitmaps)
Berenice is 3D visualasion tool for electronic printed boards design. It can take design made in Eagle or any other pcb tool and visualise, rotate, zoom, move and pick in nearly real world view.
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Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.