Showing 3 open source projects for "computer science projects"

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  • 1

    WorldPredictor

    Situation prediction using Kinect (PCL) and NVIDIA PhysX

    Project from my last semester of M.Sc. Computer Science: A depth sensor (XBOX 360 Kinect) is used read using the Point Cloud Library to extract primitives like spheres, boxes and plains. This information is passed to NVIDIA PhysX to predict a situation, e.g. a rolling ball, and act depending on the simulated outcome, e.g. avoid a collision by braking or accelerating.
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  • 2
    BADGr

    BADGr

    Toolbox for Box Approximation, Decomposition, and Grasping

    BADGr, the BoxGrasping toolbox, is a package for Box Approximation, Decomposition, and Grasping. The toolbox was developed in the Computer Vision & Active Perception Lab, at the Royal Institute of Technology, as a participant of the EU research project PACO-PLUS, and published at the project's end in Summer 2010. BADGr provides modules to approximate the shape of a point cloud (possibly from sensor data) by box primitives. These box primitives then serve as a base for the generation of...
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  • 3
    This project is about the implementation of algorithms studied during mathematics and computer graphic courses for my MS's last year ( Point cloud approximation, Hermitian interpolation, Bezier / B-Spline Curves, Convex Hull, Delaunay triangulation
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