Showing 4 open source projects for "unity 2d jump"

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  • 1
    MetaSprite

    MetaSprite

    A fast, self-contained, highly customizable Aseprite-to-Unity importer

    MetaSprite is a Unity plugin that enables developers to import Aseprite's .ase files directly into Unity as Mecanim animation clips and controllers. It supports rich metadata, allowing for manipulation of colliders, transforms, and message sending within Aseprite, streamlining the workflow for 2D game development.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 2
    Unity Aseprite Importer

    Unity Aseprite Importer

    An aseprite-file importer for unity written in C#

    Unity Aseprite Importer is a Unity editor extension that enables developers to import Aseprite files (.ase and .aseprite) directly into Unity projects. It streamlines the 2D animation workflow by preserving layers, frames, tags, and metadata from Aseprite, making it easier to manage sprites and animations without manual exports.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 3
    DeadSimple Pixel Perfect Camera

    DeadSimple Pixel Perfect Camera

    An exceedingly easy-to-use pixel perfect orthographic camera script

    DeadSimple Pixel Perfect Camera is a Unity script that ensures crisp and clean pixel rendering for 2D games. It eliminates jitter and blur caused by scaling issues, making it ideal for developers working on retro-style pixel art games who need a plug-and-play solution.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 4
    UnityPixelCamera

    UnityPixelCamera

    A resolution independent pixel perfect camera for Unity

    Unity Pixel Camera is a Unity extension that ensures pixel-perfect rendering for 2D games, regardless of screen resolution. It simplifies the process of maintaining crisp pixel visuals by adjusting the camera's orthographic size and other settings automatically, making it an essential tool for developers aiming for retro-style aesthetics.
    Downloads: 0 This Week
    Last Update:
    See Project
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