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Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
GIME is is to develop a generic engine that supports multithreading, internationalization, database, multiple interfaces including web, telnet and graphic clients, on which massive multi-user interactive applications could be built with little effort.