Showing 5 open source projects for "libgcc_s_seh-1.dll"

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  • 1

    MCS

    Manageable Code Structure

    MCS is a extension of Pike language. MCS allow you to write "Manageable" code, which means you can place all the codes about a special FEATURE in one place, so you can remove it whenever you don't need this FEATURE. A FEATURE is made up with some MIXINs and a DAEMON. To use a FEATURE named MY_FEATURE just place a line IMPORT(F_MY_FEATURE) in your main source file. remove this line to disable MY_FEATURE. When a FEATURE is imported, all the MIXINs in the FEATURE will act as a base class...
    Downloads: 1 This Week
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  • 2
    Scheduling and calendar managament of classrooms and other rooms that are placed in one or multiple buildings. The aplication also provides the automatic confection of schedules from the data inserted in the same act to reserve a classroom.
    Downloads: 0 This Week
    Last Update:
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  • 3
    PikeMudlib is a project that aims to create a powerful MUDlib using the Pike programming language. PikeMudlib allows for on-the-fly in-game development similiar to that offered by LPMuds.
    Downloads: 0 This Week
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  • 4
    This project is a P2P streaming (peercasting) software. It provides the following features: 1. minute swarming (bittorrent based) 2. NAT traversal
    Downloads: 0 This Week
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  • 5
    Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
    Downloads: 0 This Week
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