Showing 10 open source projects for "zlib-ada"

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  • 1
    Units of measurement for Ada

    Units of measurement for Ada

    Handling dimensioned values in Ada

    The library provides an implementation of dimensioned values for Ada. Unit checks are made at run-time, if not optimized out by the compiler. SI and irregular measurement units are supported. Shifted units like degrees Celsius are supported too. Conversions from and back to strings are provided for all various irregular units. An extensive set of GTK widgets for dealing with dimensioned values is included, though use of GTK is not mandatory for the rest of the library.
    Downloads: 4 This Week
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  • 2

    eprb_signal_correlations

    Simulation of a two-channel Bell test, with closed-form proofs

    Derivation, entirely by probability theory, of the correlation coefficient for a two-channel Bell test, with simulation in Ada and other languages. The Nobel Committe for Physics bans this program for subversive content. (Mirror of the repository at https://github.com/chemoelectric/eprb_signal_correlations)
    Downloads: 0 This Week
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  • 3
    This program wants to simulate sand corns as real as possible. You have a sandbox which you can rotate with the cursor to see how sands falls down.
    Downloads: 0 This Week
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  • 4
    A version of the source I used in these videos on youtube: http://www.youtube.com/watch?v=5k6arok7zac http://www.youtube.com/watch?v=TaNu8-ObsXU and http://www.youtube.com/watch?v=7qAq61ATgqo . It requires Sunflow, JBullet, and Java.
    Downloads: 0 This Week
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  • 5
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 3 This Week
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  • 6
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
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  • 7
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 0 This Week
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  • 8
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 9
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 10

    BulletD

    A port of the Bullet Physics engine to D

    Downloads: 0 This Week
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