A highly flexible 3D flocking boids simulator, conceived as a tool for
...The set of considered behaviors are inspired by the well-known approach introduced in 1987 by C. W. Reynolds. The simulator delivers a 3D visual interface and provides as an output file all the instantaneous microscopic information related to each boid (positions and velocities over time), allowing in this way subsequent analysis, such as searching for synthetic and higher-level descriptions of collective behaviors, relying for instance on global network and meta-structural properties.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
RooCARDS is a set of C++ classes written for the ROOT analysis framework
which interface ROOT to the Stuttgart Neural NetworkSimulator (SNNS). This
interface is based on a concept originally developed by Professor Yibin Pan
at the UW-Madison.