Showing 89 open source projects for "graphics"

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  • 1
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 2
    EulerTop contains KDE screen savers showing physically realistic systems were the movement is visualised in 3D.
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  • 3
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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  • 4
    3D visualisation of the LHC for the ATLAS project and more specifically for the study of muon detection in the muon spectrometer.
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  • 5
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
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  • 6
    Backend for scripts to control an SBIG ST-4 CCD camera.
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  • 7
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 8
    Modama is a new software project for processing and analysing 2d detector data (images) provided by any available detectors, mainly SAX and WAX.
    Downloads: 1 This Week
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  • 9
    Ulysses is a next-generation software for the calculation and visualization of electric and magnetic fields as emitted by electric objects like transformer stations, high voltage transmission lines and sub-terrain cables.
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  • 10
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
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  • 11
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
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  • 12
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
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  • 13
    The mechSym toolkit is a set of classes that support modelling classical mechanics systems with particular interset in robotic designs. Classes simulate sensors, motors, mechanical linkages, and power. visual time-elapsed simulations provided.
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  • 14
    A simple object-oriented lattice-Boltzmann code for simulation of fluid dynamics with graphics.
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