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...It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
A version of the source I used in these videos on youtube: http://www.youtube.com/watch?v=5k6arok7zac http://www.youtube.com/watch?v=TaNu8-ObsXU and http://www.youtube.com/watch?v=7qAq61ATgqo . It requires Sunflow, JBullet, and Java.
This is a recopilation of programs programmed by Eliot Hijano using either Java or Ruby. All the programs have something in common with both physics and Maths and are explained mathematically and physically in its own pdf.