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...It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
A simple (but growing) calculator for many electronic laws
This is a compilation of applications that have been made into one package, all of the programs included have been created by me, i have included a few simple law calculators at the moment, but will add more throughout updates. The current build includes:
• Leyden Jar Capacitance Calculator
• Resistor Colo(u)r Coder
And more!
Nice and handy tool for phisicists and any other scientists who need some math. This project contains DOS application with GUI made with BGI and can draw functions in 2D and 3D, approximate with least square method and build histogram (more in future ;)).
MBDyn (1.2.6) as C/C++ project in the Eclipse/CDT-IDE ported from its original autotools-build-system for adding the comfort of a modern C/C++ developement environment to the programming phase. For ++info on MBDyn see <http://www.aero.polimi.it/~mbdyn/>