Showing 3 open source projects for "virtual-machine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. ...
    Downloads: 7 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 12 This Week
    Last Update:
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  • 3
    PhenoSim3D

    PhenoSim3D

    Virtual Physics Laboratory - PhenoSim3D

    PhenoSim3D is an application that presents computer simulations of real physical experiments, which could be used for demonstrating laws and effects in the field of Physics. Unlike real experiments, the simulations with PhenoSim3D could be done in a time convenient for the user; in addition, the greater data precision makes the phenomena analysis understandable, and due to the lack of external factors PhenoSim3D allows for repetition of the experiments without changes in the results. The...
    Downloads: 1 This Week
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