Showing 2 open source projects for "p-unit"

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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    ...It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 31 This Week
    Last Update:
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  • 2
    SIMconverter
    This unit conversion program is based on the latest standard of International System of Units (SI) and NIST Special Publication 811 (1995 Edition) and provides many more conversions. Licensed under GPL3. Written in Python and Qt toolkit.
    Downloads: 0 This Week
    Last Update:
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