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Multi-Joint dynamics with Contact. A general purpose physics simulator
...The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
Software for calculating geometric properties of cross sections
Software for calculating geometric properties of cross sections and polygons. Calculates: area, moments of inertia, product of inertia, radius of gyration, section modulus, among others. It also supports import and export of CSV, JSON and DXF files. Able to do geometric transformations and 2D and 3D visualization of the cross sections.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.